Areas of interest: Social Emotional Learning, Early Childhood Development, Game Design, Playful Learning, Parent-Child Interactions, Storytelling, Neurodivergence and Assistive Technologies
Areas of interest: Informal Learning Environments, Interest Development and Motivation, Social-Emotional Learning, Peer-to-peer and Community-based Learning, Human-Centered Design, Hybrid Online-Offline Learning
Areas of interest: Corporate Training & Upskilling, Product Marketing, Filmmaking & Storytelling, Workforce Training, Networking & Relationship Building, VR.
Fun Fact: I make a really good salmon pie from Alaska!
Areas of interest: Early Education, Early Childhood Development, Social Emotional Learning, Play-Based Learning, Parent-Child Interactions, Racial and Ethnic Identity Development, Access and Inequity in Early Education
Areas of interest: Human-Computer Interaction, Product Design, UX/UI, Adult Learning, Self-Directed Learning, Art & Design Education, Design Thinking, AI & VR in Education, Human-Centered AI
Areas of interest: Social-Emotional Learning, Peer-to-Peer and Community-Based Learning, Human-Centered Design, Cultural & Developmental Psychology, Educational Technology for Well-being, Motivation and Behavior Change
Areas of interest: Building empathy and responsibility, Project-based learning, STEM Education, Design thinking education, Use of emerging technologies (AI, VR, AR) in classrooms
Areas of interest: Visualization, CS + AI Education, Human-Computer Interaction, Product Design, UX/UI Design, STEM Education, Game Design, Entrepreneurship
Areas of interest: Design for Underresourced Communities, Human-Computer Interaction, Product Management, EdTech, LX Design, UX/UI Design, Teacher Training, Language Education, AI in Education
Areas of interest: Product Design, Design Education, Social-Emotional Learning, Parent Learning, Game-Based Learning, Informal Learning Environments, Peer to Peer Learning, Art in Education, UI/UX Design, AI in Education
Areas of interest: Human-centered AI, AI in Education, Workforce Development, Community-based learning, Communities of Practice, Product Management, Future of Work, AI Literacy, AI Policy, Evidence Literacy, Healthcare Education
Areas of interest: Educational Game, VR in Education, AI in Education, Learning Science, STEM Education, Knowledge Transfer, Motivation, Cognition and Development, Project-Based Learning, Self-learning
Zhi Xiong Tay
Class: 2026
Areas of interest: STEM Education, AI for Education, Personalized Learning, Design thinking education, UI/UX, Human-Computer interaction, Technology-enhanced Learning, AR/VR/XR
Areas of interest: Human-Computer Interaction, AI for Education, Playful Learning, Parent-Child Co-learning, UI/UX Design, Adult Learning, STEM Education, Informal Learning Environments, Social and Emotional Learning
Areas of interest: Human-Centered Design, UX/UI, AI in Education, Playful Learning, Game Design, Children’s Media, Global Education, Neurodiverse Learning, Socioemotional Learning, Organizational Psychology, Design & Systems Thinking
Areas of interest: Personalizing Curriculums and learning tools, AI in Education, Scenario-Based Learning, Project-Based Learning, Curriculum Design, AI for Teachers, Gamified Learning, Adaptive Learning Systems, Experiential Learning, Connected Learning
Areas of interest: Adolescence; Emerging Adulthood; AI in Education; Health, Mind, & Wellness Education; Human-Centered Design; Biology Education; Digital Wellness; Neuroscience-Informed Teaching; Interdisciplinary, Experiential, and Outdoor Education
Areas of interest: Accessible and equitable outdoor education, Climate change education, AI in Education, Design thinking education, UX/UI, Creativity, Storytelling, Social and Emotional Learning, Mental Health
Areas of interest: Human-Computer Interaction, Product Design, Personalized Learning, UX/UI Design, Learning Design, AI in goalsetting and AI in career exploration
Areas of interest: Neuroscience-Informed Teaching and Learning; Cognition and Development; Human-Centered Design; Learning Design; UI/UX; Motivation; Culturally-Relevant Pedagogy; Project-Based Learning; Social-Emotional Learning; AI in Education; Entrepreneurship
Areas of interest: AI in Education, Professional Development, Workforce Training, Language Acquisition, UI/UX Design, Learning Design, Entrepreneurship, Project-Based Learning
Areas of interest: Experiential Learning, Education Entrepreneurship, Workforce Readiness, Middle & High School Learners, Education Technology, Business and Entrepreneurship Education, STEM Learning, Cultural Education, Design for Social impact, International Education
Areas of interest: Learning Experience Design, Project-Based Learning, Learning Sciences, Human-Centered Design, Formal & Informal STEM Education, Design for Social Impact in Education, Technology for Development
Areas of interest: Embodied Cognition, Multimodality, Tangible User Interfaces, Human-Computer Interaction, Enactivism, Constructionism, Technology-enhanced Learning, AI in Education, Computational Thinking, STEM Education, Design Thinking in K-12
Areas of interest: Maker Spaces, Social Emotional Learning, Personalised Learning with Generative AI, Social Impact Education, Project-Based Learning, Early Childhood Education, Human-Centered Design, AI in Education and Learning Experience Design.
Areas of interest: Formal and Informal Learning Environments, Culturally Sustaining Education, Collaborative Learning, Data-Driven Design, Digital Humanities, Design for Social Impact, Learning Experience Design, Lifelong Learning
Areas of interest: Teacher Pedagogy and Education, Humanities (History) and English Linguistics Teaching, Design Thinking, Cross-functional Collaborations, Project Management, UIUX, Futures Thinking, Leadership, People Development
Areas of interest: Design, Creativity, Collaboration, Self-efficacy in Learning, Equitable Access to Learning, Learning Science, Learning Experience Design, Design Research, Visualization, Participatory Design, Service Design, Design for Social Impact
Areas of interest: Inclusive Education, Assistive Technology, Higher Education, Adult Learning, Professional Development of Teachers, Educational Technology
Areas of interest: Creativity, Storytelling, Game Design, Metacognition, Wellness, Formal & Informal Learning, Language & Literacy, Human-Centered Design, Social-Emotional Learning, AI in Education, XR Technologies, Computer-Supported Collaborative Learning, Digital Humanities
Areas of interest: Design for Healthcare, Clinical Design and Innovation, Accessible Design for Disabled User Groups, Learning and UX Design with Generative AI, AR/VR/XR, Design for Social Impact, Learning in Play, Formal and Informal Learning Environments, Human-Centered Design
Areas of interest: Learning Experience Design, Playful Learning, Early Childhood Development, Formal and Informal Learning Environments, Social and Emotional Learning, Wearable and Tangible Technologies, Accessibility and Assistive Technologies, Storytelling, Creativity, Equity
Areas of interest: Adult Learning , Professional development, Workforce Readiness, Upskilling, Life long learning, Learning Experience Design, Product Design, Learning Science, Learning Analytics, Educational technology, Social Impact, Operations at Scale
Areas of interest: Literacy and creative Development in Multi-lingual elementary learners, Learning through parent and child interactions, Learning in formal and informal environments, Learning experience design, Digital tools and media for learning, community-based learning
Areas of interest: Edutainment, Storytelling, Civic Education, Informal Learning Environments, Cultural Education, Learning & User Experience Design, Design for Social Impact, Educational Technology, Story-Driven Design, Education Innovation, Writing & Communication
Areas of interest: STEM Education, CS + AI Education, Machine Learning, Large Language Models, SaaS, Online Learning, Curriculum Design, Gamification, Entrepreneurship
Areas of interest: Personalised Learning with Generative AI, Social Impact education, Project based learning, Collaborative Learning, Entreprenurial Learning, Design-based Research, Human-centered Design, and Learning Analytics.
Areas of interest: Civic and Moral Education, Teaching Towards Social Justice, Games for Learning, Student Discourse & Debate, Futures Thinking in Learning, Arts Education, Sex-Ed, LGBTQ Student Advocacy
Areas of interest: STEAM Education, Education in Distributed Settings, Learning Experience Design for Distributed Settings, Embodied Learning in STEAM Education, Curriculum Development, Educational Technology, Inclusion in STEAM, Inquiry-Based Education in STEAM.
Areas of interest: STEAM Education, Embodied Technologies, Computer Science Educataion, Quantum Physics Education, Games for Learning, Computer-Supported Collaborative Learning
Areas of interest: Learning Experience Design, Educational Technology, Culturally Relevant and Anti-Racist Pedagogy, Social Emotional Learning, Human-centered Design, UX/UI
Areas of interest: STEM Education, Computer Science Education, Computational Thinking, Human-Centered Design, Learning Sciences, Formative Assessment, DEI in Computer Science, Making
Areas of interest: UX Design, Game Design, User Research, Informal Learning, Early Childhood Development, Social Emotional Learning, Storytelling, Maker Education, STEAM Education, Assistive Technology, Accessibility, Design for Families & Children, Curriculum Design
Areas of interest: Moral and Civic Education, Liberatory Design, Storytelling, DEI Learning, Critical Pedagogy, Social Entrepreneurship, Needfinding, Mental Health Education, Youth-Led Activism, Critical Positive Youth Development, Learning Experience Design
Areas of interest: AI-EdTech, Adaptive Learning, Personalized Learning, Design Thinking, Human-Centered Design,
Cognitive Sciences, Language Acquisition, Professional Development
Areas of interest: Social emotional learning, Early education, Learning through movement and play, UX design/research, Design-based research, Equitable design
Areas of interest: Design For Social Impact, Equitable Design, Maker Movement, UX/UI, Informal Learning, Nai Talim, Parenting & Early Childhood Development
Areas of interest: Computer-Supported Collaborative Learning, School Reform, Teacher Education, Learning Science, Social Emotional Learning, Learning Experience Design, Product Design, Game Design, User Experience Research
Areas of interest: Cognitive & Developmental Psychology, Language Learning, Special Education, Computer-Supported Collaborative Learning, Strategy and Investment in Education
Areas of interest: Early Childhood Education, Play-based Learning, Social-emotional Learning, User Experience Research, Learning Experience Design, Educational Technology, Developmental Psychology
Areas of interest: Mindfulness, Emotional Intelligence, Social Emotional Learning, Systems and Futures Thinking, 21st Century Skills, Diversity, Inclusion and Equity, Informal Learning Environments, Leadership Development, User Experience Research, Learning Experience Design
Areas of interest: Teacher Learning, Designing for Justice, BIPOC Teacher Retention, Professional Development, Rethinking Secondary Education, Innovative Math Education, Outdoor Education
Areas of interest: Early Childhood Education, Children’s Media, User Experience Research, Product Design, Educational Technology, Informal Learning Environments
Areas of interest: Educational Technology, Universal Design Principles, Designing for Justice, User Experience Research, Learning Experience Design, Inclusive Education, Assistive Technologies, Haptic and Audio Interaction Design, Language Learning
Areas of interest: Design Education, Human-Centered Design, Design Equity, Liberatory Design, Ethics, Service Learning Programs, Writing Education, Writing Identity, Writing Center Education, Natural Language Development
Areas of interest: Informal Learning, Learning Experience Designs, User Experience Research, Human Centered Design, Visual Design, Product Design, Children's media
Areas of interest: Formative assessment, self-regulated learning, human-centered design, educational technology, product design, curriculum design, user experience design & research
Areas of interest: Behavior Design, Entrepreneurship, Corporate Learning & Development, Digital Health, Reflection, Behavioral Assessment, Habit, Expertise, Learning Podcast, Transfer
Areas of interest: Social and Emotional Learning, Mindfulness, Game Design, Early Childhood Education, Educational Technology, STEAM Education in informal settings, Computer Science, Product Design, Entrepreneurship in Education
Areas of interest: Mindfulness, Emotional Intelligence, Social Emotional Learning, Systems and Futures Thinking, 21st Century Skills, Diversity, Inclusion and Equity, Informal Learning Environments, Leadership Development, User Experience Research, Learning Experience Design
Areas of interest: K-12 Education, Early Childhood Education, STEM, Learning Experience Design, International Education, Women in STEM, Parent-Child Interactions, Children’s media, Educational Technology, Technology in Classrooms, Teacher Education
Areas of interest: Higher Education, Career Education, College Readiness, Informal Learning Environments, Design Thinking, Online Learning Experiences, Curriculum Design, Behavior Change, Learning Experience Design, Health Education, Medical Education, Professional Development
Areas of interest: Math Education, Higher Education, Computational Education, Human Learning, Knowledge Acquisition, Language, Diversity and Equity, Access, Philosophy of Education, Emergent Technologies/AI in Education
Areas of interest: Social and Emotional Learning, Computer Science Education, STEAM Education, Children's and Family Media, Animation, Edutainment, Storytelling, Game Design, Increasing Diversity in Computer Science
Areas of interest: Secretly Educational Games, 21st Century Skills, Social-Emotional Learning, Storytelling, Informal Learning Environments, Entrepreneurship in Education
Areas of interest: School Reform, International Schools, Technology in Classrooms, Pedagogical Strategies, Curriculum Construction, Assessment, College Readiness, Leadership, Informal Learning, Social and Emotional Learning, Product Management, Game Design, Entrepreneurship in Education
Areas of interest: Cognition of Learning, Reflective Learning, Assessment of Understanding, STEM Education, Human–Computer Interaction, Visual Design, Product Management
Areas of interest: STEAM Education, Environmental Education, Social and Emotional Learning, Safe and Inclusive Learning Spaces, Design Thinking, Hands-on and Project-based Learning
Areas of interest: Creativity, Design, Education, Teaching, Design Thinking, Kindergarten, EdTech, Equality, Learning Spaces, Sketch-noting, Art in Education, Play, Storytelling
Areas of interest: Creative Learning, Early Childhood Education, Making & Tinkering, Design Thinking, Product Design, 21st Century Skills, Storytelling, User Experience Design, Game Design
Areas of interest: Creativity, Learning, Design thinking, Curriculum design, Course design, Learning experiences, Behavior change, Needfinding, Design synthesis, Equity, Innovation mindsets, Creative confidence, Coaching, Creative problem-solving, Helping people and organizations try on new ways of thinking and doing
Areas of interest: Design Anthropology, Film and Media, Civic Entertainment, Sexual and Reproductive Health and Rights, Learning Experience Design, UX Design/Research, Equity and Accessibility in Education Technology, Change-maker tools
Areas of interest: User Experience Research, Human-Centered Design, STEAM Education, Early Childhood Education, Informal Learning Environments, Museum Learning, Human-Computer Interaction, Social and Emotional Learning, Women in STEM, Parent-Child Interactions, Growth Mindset